Radical Edward's Landel's Application
Oct. 10th, 2007 06:40 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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First off, yeah I spaced something major in this app, mostly the entire plot from Cowboy Bebop The Movie.
Plus I mixed in some of the manga plot when I shouldn't have. But eh, I'm posting the original app as sent:
Name/Handle: Katrina O'Clock aka Tirsden
Age: 29
Gender: Female
Timezone: EST
E-Mail Address: [deleted for privacy]
AIM/other messenger screenname: t1rsd3n (AIM)
Personal LJ username: tirsden
Is English your native language?: Yes
Series: Cowboy Bebop
Series' Medium: Manga, anime, anime movie. (For Landel's I would use the anime version of Ed.)
Character you're applying for: Edward Wong Hau Pepelu Tivrusky IV aka Radical Edward
Character's age: 13 (this is what she claims)
Character's gender: Female
Character’s “Real Name”: Chloe Siegfried
How long have you roleplayed your character, if at all?: A little bit on AIM and other chat programs.
Where have you roleplayed in general and/or with this specific character?: Landel's as Riddick; AIM and YahooIM for Ed; other characters and fandoms: YahooIM, AIM, fantasy roleplay forums, The Pretender Adventure forum (which was actually real-time roleplaying as opposed to longer-pause roleplay). I've also played Dungeons and Dragons a few times (including being a hackjob Dungeon Master) and another modified pen & paper RPG called Mordheim once.
Have you played the game/watched the movie or anime/read the book or comic, etc. that your character hails from?: I own and have read the first three books of the manga. I own and have seen the anime series many times. I've seen the anime movie once.
Please give us a detailed personal history of your character:
Ed was born on Earth (or so it is assumed), in a real-Earth futuristic world. Many years earlier, a hyperspace gate incident had destroyed part of the moon and began what became an endless rain of meteors on Earth's surface. Ed's father (Appledelhi Siniz Hesap Lütfen) misplaced her one day, and the girl seemed content wandering the planet. She found an orphanage at one point where she made friends with a boy named Tomato, a computer hacker. It is assumed this is where she acquired her interest in hacking and technology. Ed wandered off again one day, and wouldn't return to the orphanage for some time.
Her infamy as the hacker "Radical Edward" grew, along with outrageous rumors. (Like, that she was actually a transvestite, or a 6' tall basketball player, a space alien, or a 3-year-old.) Enter the year 2071, and a mysterious satellite begins carving patterns in the Earth's surface. A bounty is put on Ed's head, as she is mistakenly credited with hacking the satellite.
The crew of the Bebop decide to go after the bounty; they are Spike Spiegel, Jet Black, and Faye Valentine. Ed hacks the internet to find out that the Bebop is coming to Earth (which thrills her), and also why. Ed connects to the satellite and discovers that not only has nobody hacked it before, but it has developed AI and was doing the drawings on its own. Ed convinces the program to download to her computer, with help from the Bebop, then demands Faye keep an on-the-fly promise: that Ed would become a real member of Bebop.
For some time she adventures with the bounty hunters. She appears to be the only one who can understand the super-intelligent "data dog" named Ein, who becomes an often-inseparable pal. When a strange goopy alien being incapacitates the rest of the crew, Ed eats it in a sleepy stupor, mistaking it for "pudding." Ed also locates Chess Master Hex when a bounty is put on his head, and loses a week-long internet chess game to the senile old man. She later happily drenches Jet's banzai trees when he tells her to take care of them due to a personal mission he thinks he won't return from.
Then there is the "bad mushroom" incident, in which Ed is sent to locate food after a hit-and-run accident forces the Bebop to crash land. Ed unwittingly finds a bounty head who loses a few mushrooms from his bag while running away from enemies; Ein has a weird reaction to eating one, so Ed gets the other crewmembers to eat them and watches as they hallucinate. In the end, Ed captures the bounty head but takes the bag of mushrooms in trade for his life, on the promise that they're worth a whole lot of money. When a cop questions the crew later, (most of) the rest of the shrooms turn out to be normal, and Ed is happy to eat them day in and day out while the other crewmembers whine.
On another mission, Ed tries to find information on an internet suicide cult but draws a complete blank (and throws a fit). She helps Jet attempt to "join" the cult using gaming hardware; Ein senses subliminal messages in the system and bites Jet in time to save his life. Ein gets to try the machine next, much to Ed's jealousy. Ein expertly hacks the system and Jet figures out the signal is coming from a hospital. Jet dresses in a suit and Ed gets all dolled up in a pink dress and bow and calls Jet "Papa" as they manage to get the security guard to let them visit Ed's "long lost brother." The person they really visit is someone in a coma, the leader of the cult, who programmed a virtual world where he is god. Ed disconnects him from the internet, ending his self-made religion.
One night Faye is trying to recognize images on a video tape from her forgotten past (one that was viewable in-part through Ed's old-Earth technology-locating skills), and Ed claims sleepily that she may or may not know where a certain water-spitting statue is. Faye steers the Bebop to Earth, where the "waterfall" is, and searches for it with Ed tied onto the back of her ship. Ed shows Faye a watering can, calling it "waterfall." Her old orphan friends appear and Ed visits the orphanage where the nun tells Faye about Ed wandering in and back out again. As the kids eat, Ed admits she does actually know where the statue is, but says they went to the orphanage for food (plus Faye promised her something good for helping her).
The nun gives Ed a hologram picture of her father, and Ed at this point doesn't seem to recognize him at all. Having gotten "something good," Ed leads Faye to the statue. After Faye's dealt with some of her fractured past, Ed rides back to the Bebop on the back of Faye's ship (not tied down this time) with a pinwheel behind her. Ed later catches Faye just as she's leaving, and Faye says she's going to the place where she belongs, and that Ed should do the same... find out where she belongs. Meanwhile Jet and Spike attempt to land a big bounty head, but their target turns out to be Ed's father (and it would appear she placed a 50.000.000 bounty on him... not fifty million). After a quick happy reunion, Ed's father asks his child (who's gender he can't remember, plus he calls her "Françoise") if she wants to stay with him. But he just as soon takes off again, completely forgetting to take Ed with him on his never-ending mission to keep the world map (and all its craters) updated.
That evening, Ed gives a pinwheel to Spike, paints a big, red, grinning face with the words "ByeBye" on the Bebop deck, and leaves with her trusty oldschool-looking laptop balanced on her head. Ein follows, and Ed realizes he wants to go with her. So they wander off into the sunset... and that's that.
Achievements: In the entire show there is not a system she fails to hack (although it may take a few tries on the tough ones). The one time she is beaten is by a computer virus used by space pirates to incapacitate ships (and this thoroughly enrages her). She is a big help to the Bebop on several bounty cases. She lost a chess game to Chess Master Hex, but it took him a week to beat her. And she ate the alien "pudding" critter, that's gotta count for something.
Goals: It was her goal to join the Bebop team, but when Faye told her to find the place where she belonged, Ed left the ship and returned to wandering the Earth, with Ein's willing accompaniment. Hmm... where does Ed belong? Perhaps... Landel's? xD
Please give us a detailed description of your character's personality:
Ed appears to be completely crazy most of the time, but she is actually an incredible genius, with knowledge spanning technology, computer hacking, electrical systems, and even microbiology. Odds are her character knows a whole lot more than is ever covered in the show. She is crafty and demented, with a blatant disregard for authority and security systems. She's a legendary computer hacker, enjoys and excels at chess, and has a nearly-insatiable appetite. Her feet are always bare (beyond one short-lived encounter with socks), and she hardly ever actually walks anywhere, preferring to strut, slide, crawl, cartwheel, leap, and hand-walk her way through life.
She gets along with other children very well, but seems to annoy quite a few adults, even after they've had a chance to learn her quirks. The most kind-hearted souls see her as free-spirited, if rather confusing. Ironically, Ed seems to understand more about adult subjects like love and sex than the average onlooker would suspect. Ed appears to make a lot of decisions at random, and often more immediate needs (like hunger) will overrule more intelligent or useful choices. She often speaks in rhyme, sings, or babbles nonsense word combinations.
She appears to be able to sleep anywhere and even under adverse conditions. Her resilience to violence borders on the cartoon, and she has been known to render dangerous situations truly chaotic with her crazy antics. She likes to make her environment more interesting with pinwheels and grinning-face designs.
Please give us a detailed physical description of your character: Ed is androgynous and usually mistaken for a boy. She is caucasian with yellow eyes and a mess of bright red hair that is usually sticking out in all directions. She appears to be about 4'8" tall (I couldn't find data on this anywhere and eyeballed a couple of pictures with the assumption that Spike was around 6'). She has a slim build and is always (except the one sock moment) barefoot. She is usually seen wearing a simple white t-shirt and black bike shorts; she also often has a pair of goggles with green lenses that she uses to control her computer, either on her head or around her neck, unless she's currently using them with the PC (in which case they'd be on her eyes properly). She is very physically fit due to all her tumbling and energetic behavior.
What point in time are you taking your character from when he/she appears at Landel's?: Right after the last thing we see of her in the Bebop anime series, where she and Ein are walking off into Earth's sunset. If it's decided a 13-year-old Ed would be too young for Landel's, I could put it several months after that moment and call her 14... not a whole heck of a lot would have changed with Ed. ^^;
What kinds of magical/special/crazy powers does your character have, if any?: ...her magical personality? xD
If present, how do you plan to tweak those powers to make him/her appropriately hindered in the setting of Landel's?: N/A (cartoon violence aside, it is definitely possible to hurt Ed, as she is a normal human girl... with... a lot of energy)
Does your character have any other non-magical skills or abilities that we should know about?: Besides what's already been listed, she is so agile she can use her computer keyboard with her toes. Also, she can fish.
How about improbable appendages?: Teh l33t toes! xD
Please give us an idea of where you'd like to take your character within the scope of the Landel's Damned RP:
Being as I already have Riddick, I want a character who's as opposite from him as possible... which is definitely Ed. In that light, she'll be happy to make friends, enjoy activities like Arts & Crafts... perhaps take part in some sort of subversive plot (or join one of the various cliques, gods help them)... I can even see her being "adopted" by someone who's either looking to make use of her, feels pity for her or thinks she's cute, or... gets Ed attached to them whether they want her or not. ^^;
What kind of psychological effect do you see Landel's Institute having on your character?:
Mild confusion offset by rabid curiosity... and the promise of good food. At night, I can see Ed being overly courageous and perhaps crazily hysterical should anything (or anyone) attack. She can also react viciously when provoked, although her choices in such situations do not always favor her allies or even herself. I can also see her going into internet withdrawal, since she won't have access to a computer under normal circumstances.
Given that this RP takes place in an unsettling and outright horrific environment, how do you justify your character as being appropriate in both body and mind for this kind of setting?:
Being as she is a young character I feel it's important to stress that Ed usually comes across as being very disconnected from reality, but the truth of it seems to be that she's actually very cognizant and able to deal with complicated situations at the oddest times (this seeps through with her witty or knowledgeable comments at those odd moments). Ed can feel fear, anger, sadness, and other strong emotions, but it appears she doesn't process them quite the same way most people do. She is definitely not innocent and is in fact a criminal if you consider her computer hacker status. Her crazy-happy-mode behavior creates an innocent front, but piss her off and you'll see her angry, wild-animal side. There was also a lot of death and violence involved in her life with the Bebop.
If needed, we could always add a few months to her age and call her 14. I'd prefer to go with 13 tho.
Third-Person Sample:
Ed woke to a large puddle of drool on her pillow. "Pillow!" she squealed, hugging it joyfully. When was the last time she'd actually had a real pillow? She looked around the room. "Ed's room has white walls? And another bed... Ed has a roommate! But where is Ed's roommate? And where is Ed's room?"
She bit her pillow, growling playfully, and carried it like a dog to the foot of her bed where she abandoned it to scramble onto the top of the desk. In the process she discovered the happy-face patch on her shirt, and giggled with delight. Then there were triumphant discovery exclamations to make while pulling the desk drawers open and peering into them from odd angles.
The pens were removed from their rubber band and scattered onto the desk (and floor) while Ed put the rubber band on her right wrist like a bracelet, cackling gleefully. Then she scooped up a pen and was about to make her walls much more fun when the door opened to admit a bustling nurse. Ed dropped the pen and gave the nurse a big, fake-innocent grin, then leapt off the desk and tumbled to a stop at the surprised nurse's feet.
"Ed is not sick," said the red-headed child, peering curiously up at the nurse. "No shots for Ed!"
The nurse laughed good-naturedly and patted the girl on the head. "Ah, Chloe, there is no need to worry about shots anymore, if you're a good girl, that is."
"Ed is Ed!" stated Ed emphatically. "Edward Wong Hau Pepelu Tivrusky VI! No 'Chloe' in Ed's name!" Ed was trying to untie the nurse's shoelaces but the nurse lifted her under the arms to stand her up, then got a pair of slippers from the closet. She handed them to Ed.
"No dear," replied the nurse gently, "We already talked about this, remember? You have been very sick, but you are so much better now. Your name is Chloe Siegfried and you're in Landel's Institute to get all better, okay?"
Ed tried balancing one of the slippers on her nose while the nurse said crazy things, but it fell off after a moment so Ed stacked both slippers on top of her head. "Siegfried Siegfried!" she repeated excitedly. "Ed likes that name, maybe add it to Ed's full name! Wheeee!" She fell backwards into a perfect handstand, thereby losing the slippers to gravity.
The nurse gave an exasperated sigh, retrieving the slippers and deciding the child must not want them. The footwear was returned to the closet. Then the nurse turned her attention back to Ed, who had hand-walked to the dresser and was opening and closing the drawers with her toes.
"Come on, dear," coaxed the nurse, "It's time to eat, you slept all day and must be starving!"
"Ooooh yes! Ed is very very hungry," replied the girl with suddenly-rapt attention. She put her feet back on the floor and took the nurse's offered hand, swinging it wildly as she walked with exaggerated steps beside the woman. Ed burst into song as she was led down hallways past other rooms and places that did not smell like food. "Wond'ring, wond'ring, haven't got a clue. Rumbling, rumbling, eating's what we'll do!" Food was where they were going. Ed would think about the weird things happening here after food.
First-Person Sample:
Ed is very happy today! Ed made a new friend! Ed's friend is a grumpy grump but Ed will make him a seeecret surprise! Ed likes the food here. Ed's nurse is a crazy head. Crazy head, might be dead. Ed thinks the walls here are very boring. Ed will make them much more fun! Ed is hungry.
--
And thus we end with: “this guy are sick”
First off, yeah I spaced something major in this app, mostly the entire plot from Cowboy Bebop The Movie.
Plus I mixed in some of the manga plot when I shouldn't have. But eh, I'm posting the original app as sent:
Name/Handle: Katrina O'Clock aka Tirsden
Age: 29
Gender: Female
Timezone: EST
E-Mail Address: [deleted for privacy]
AIM/other messenger screenname: t1rsd3n (AIM)
Personal LJ username: tirsden
Is English your native language?: Yes
Series: Cowboy Bebop
Series' Medium: Manga, anime, anime movie. (For Landel's I would use the anime version of Ed.)
Character you're applying for: Edward Wong Hau Pepelu Tivrusky IV aka Radical Edward
Character's age: 13 (this is what she claims)
Character's gender: Female
Character’s “Real Name”: Chloe Siegfried
How long have you roleplayed your character, if at all?: A little bit on AIM and other chat programs.
Where have you roleplayed in general and/or with this specific character?: Landel's as Riddick; AIM and YahooIM for Ed; other characters and fandoms: YahooIM, AIM, fantasy roleplay forums, The Pretender Adventure forum (which was actually real-time roleplaying as opposed to longer-pause roleplay). I've also played Dungeons and Dragons a few times (including being a hackjob Dungeon Master) and another modified pen & paper RPG called Mordheim once.
Have you played the game/watched the movie or anime/read the book or comic, etc. that your character hails from?: I own and have read the first three books of the manga. I own and have seen the anime series many times. I've seen the anime movie once.
Please give us a detailed personal history of your character:
Ed was born on Earth (or so it is assumed), in a real-Earth futuristic world. Many years earlier, a hyperspace gate incident had destroyed part of the moon and began what became an endless rain of meteors on Earth's surface. Ed's father (Appledelhi Siniz Hesap Lütfen) misplaced her one day, and the girl seemed content wandering the planet. She found an orphanage at one point where she made friends with a boy named Tomato, a computer hacker. It is assumed this is where she acquired her interest in hacking and technology. Ed wandered off again one day, and wouldn't return to the orphanage for some time.
Her infamy as the hacker "Radical Edward" grew, along with outrageous rumors. (Like, that she was actually a transvestite, or a 6' tall basketball player, a space alien, or a 3-year-old.) Enter the year 2071, and a mysterious satellite begins carving patterns in the Earth's surface. A bounty is put on Ed's head, as she is mistakenly credited with hacking the satellite.
The crew of the Bebop decide to go after the bounty; they are Spike Spiegel, Jet Black, and Faye Valentine. Ed hacks the internet to find out that the Bebop is coming to Earth (which thrills her), and also why. Ed connects to the satellite and discovers that not only has nobody hacked it before, but it has developed AI and was doing the drawings on its own. Ed convinces the program to download to her computer, with help from the Bebop, then demands Faye keep an on-the-fly promise: that Ed would become a real member of Bebop.
For some time she adventures with the bounty hunters. She appears to be the only one who can understand the super-intelligent "data dog" named Ein, who becomes an often-inseparable pal. When a strange goopy alien being incapacitates the rest of the crew, Ed eats it in a sleepy stupor, mistaking it for "pudding." Ed also locates Chess Master Hex when a bounty is put on his head, and loses a week-long internet chess game to the senile old man. She later happily drenches Jet's banzai trees when he tells her to take care of them due to a personal mission he thinks he won't return from.
Then there is the "bad mushroom" incident, in which Ed is sent to locate food after a hit-and-run accident forces the Bebop to crash land. Ed unwittingly finds a bounty head who loses a few mushrooms from his bag while running away from enemies; Ein has a weird reaction to eating one, so Ed gets the other crewmembers to eat them and watches as they hallucinate. In the end, Ed captures the bounty head but takes the bag of mushrooms in trade for his life, on the promise that they're worth a whole lot of money. When a cop questions the crew later, (most of) the rest of the shrooms turn out to be normal, and Ed is happy to eat them day in and day out while the other crewmembers whine.
On another mission, Ed tries to find information on an internet suicide cult but draws a complete blank (and throws a fit). She helps Jet attempt to "join" the cult using gaming hardware; Ein senses subliminal messages in the system and bites Jet in time to save his life. Ein gets to try the machine next, much to Ed's jealousy. Ein expertly hacks the system and Jet figures out the signal is coming from a hospital. Jet dresses in a suit and Ed gets all dolled up in a pink dress and bow and calls Jet "Papa" as they manage to get the security guard to let them visit Ed's "long lost brother." The person they really visit is someone in a coma, the leader of the cult, who programmed a virtual world where he is god. Ed disconnects him from the internet, ending his self-made religion.
One night Faye is trying to recognize images on a video tape from her forgotten past (one that was viewable in-part through Ed's old-Earth technology-locating skills), and Ed claims sleepily that she may or may not know where a certain water-spitting statue is. Faye steers the Bebop to Earth, where the "waterfall" is, and searches for it with Ed tied onto the back of her ship. Ed shows Faye a watering can, calling it "waterfall." Her old orphan friends appear and Ed visits the orphanage where the nun tells Faye about Ed wandering in and back out again. As the kids eat, Ed admits she does actually know where the statue is, but says they went to the orphanage for food (plus Faye promised her something good for helping her).
The nun gives Ed a hologram picture of her father, and Ed at this point doesn't seem to recognize him at all. Having gotten "something good," Ed leads Faye to the statue. After Faye's dealt with some of her fractured past, Ed rides back to the Bebop on the back of Faye's ship (not tied down this time) with a pinwheel behind her. Ed later catches Faye just as she's leaving, and Faye says she's going to the place where she belongs, and that Ed should do the same... find out where she belongs. Meanwhile Jet and Spike attempt to land a big bounty head, but their target turns out to be Ed's father (and it would appear she placed a 50.000.000 bounty on him... not fifty million). After a quick happy reunion, Ed's father asks his child (who's gender he can't remember, plus he calls her "Françoise") if she wants to stay with him. But he just as soon takes off again, completely forgetting to take Ed with him on his never-ending mission to keep the world map (and all its craters) updated.
That evening, Ed gives a pinwheel to Spike, paints a big, red, grinning face with the words "ByeBye" on the Bebop deck, and leaves with her trusty oldschool-looking laptop balanced on her head. Ein follows, and Ed realizes he wants to go with her. So they wander off into the sunset... and that's that.
Achievements: In the entire show there is not a system she fails to hack (although it may take a few tries on the tough ones). The one time she is beaten is by a computer virus used by space pirates to incapacitate ships (and this thoroughly enrages her). She is a big help to the Bebop on several bounty cases. She lost a chess game to Chess Master Hex, but it took him a week to beat her. And she ate the alien "pudding" critter, that's gotta count for something.
Goals: It was her goal to join the Bebop team, but when Faye told her to find the place where she belonged, Ed left the ship and returned to wandering the Earth, with Ein's willing accompaniment. Hmm... where does Ed belong? Perhaps... Landel's? xD
Please give us a detailed description of your character's personality:
Ed appears to be completely crazy most of the time, but she is actually an incredible genius, with knowledge spanning technology, computer hacking, electrical systems, and even microbiology. Odds are her character knows a whole lot more than is ever covered in the show. She is crafty and demented, with a blatant disregard for authority and security systems. She's a legendary computer hacker, enjoys and excels at chess, and has a nearly-insatiable appetite. Her feet are always bare (beyond one short-lived encounter with socks), and she hardly ever actually walks anywhere, preferring to strut, slide, crawl, cartwheel, leap, and hand-walk her way through life.
She gets along with other children very well, but seems to annoy quite a few adults, even after they've had a chance to learn her quirks. The most kind-hearted souls see her as free-spirited, if rather confusing. Ironically, Ed seems to understand more about adult subjects like love and sex than the average onlooker would suspect. Ed appears to make a lot of decisions at random, and often more immediate needs (like hunger) will overrule more intelligent or useful choices. She often speaks in rhyme, sings, or babbles nonsense word combinations.
She appears to be able to sleep anywhere and even under adverse conditions. Her resilience to violence borders on the cartoon, and she has been known to render dangerous situations truly chaotic with her crazy antics. She likes to make her environment more interesting with pinwheels and grinning-face designs.
Please give us a detailed physical description of your character: Ed is androgynous and usually mistaken for a boy. She is caucasian with yellow eyes and a mess of bright red hair that is usually sticking out in all directions. She appears to be about 4'8" tall (I couldn't find data on this anywhere and eyeballed a couple of pictures with the assumption that Spike was around 6'). She has a slim build and is always (except the one sock moment) barefoot. She is usually seen wearing a simple white t-shirt and black bike shorts; she also often has a pair of goggles with green lenses that she uses to control her computer, either on her head or around her neck, unless she's currently using them with the PC (in which case they'd be on her eyes properly). She is very physically fit due to all her tumbling and energetic behavior.
What point in time are you taking your character from when he/she appears at Landel's?: Right after the last thing we see of her in the Bebop anime series, where she and Ein are walking off into Earth's sunset. If it's decided a 13-year-old Ed would be too young for Landel's, I could put it several months after that moment and call her 14... not a whole heck of a lot would have changed with Ed. ^^;
What kinds of magical/special/crazy powers does your character have, if any?: ...her magical personality? xD
If present, how do you plan to tweak those powers to make him/her appropriately hindered in the setting of Landel's?: N/A (cartoon violence aside, it is definitely possible to hurt Ed, as she is a normal human girl... with... a lot of energy)
Does your character have any other non-magical skills or abilities that we should know about?: Besides what's already been listed, she is so agile she can use her computer keyboard with her toes. Also, she can fish.
How about improbable appendages?: Teh l33t toes! xD
Please give us an idea of where you'd like to take your character within the scope of the Landel's Damned RP:
Being as I already have Riddick, I want a character who's as opposite from him as possible... which is definitely Ed. In that light, she'll be happy to make friends, enjoy activities like Arts & Crafts... perhaps take part in some sort of subversive plot (or join one of the various cliques, gods help them)... I can even see her being "adopted" by someone who's either looking to make use of her, feels pity for her or thinks she's cute, or... gets Ed attached to them whether they want her or not. ^^;
What kind of psychological effect do you see Landel's Institute having on your character?:
Mild confusion offset by rabid curiosity... and the promise of good food. At night, I can see Ed being overly courageous and perhaps crazily hysterical should anything (or anyone) attack. She can also react viciously when provoked, although her choices in such situations do not always favor her allies or even herself. I can also see her going into internet withdrawal, since she won't have access to a computer under normal circumstances.
Given that this RP takes place in an unsettling and outright horrific environment, how do you justify your character as being appropriate in both body and mind for this kind of setting?:
Being as she is a young character I feel it's important to stress that Ed usually comes across as being very disconnected from reality, but the truth of it seems to be that she's actually very cognizant and able to deal with complicated situations at the oddest times (this seeps through with her witty or knowledgeable comments at those odd moments). Ed can feel fear, anger, sadness, and other strong emotions, but it appears she doesn't process them quite the same way most people do. She is definitely not innocent and is in fact a criminal if you consider her computer hacker status. Her crazy-happy-mode behavior creates an innocent front, but piss her off and you'll see her angry, wild-animal side. There was also a lot of death and violence involved in her life with the Bebop.
If needed, we could always add a few months to her age and call her 14. I'd prefer to go with 13 tho.
Third-Person Sample:
Ed woke to a large puddle of drool on her pillow. "Pillow!" she squealed, hugging it joyfully. When was the last time she'd actually had a real pillow? She looked around the room. "Ed's room has white walls? And another bed... Ed has a roommate! But where is Ed's roommate? And where is Ed's room?"
She bit her pillow, growling playfully, and carried it like a dog to the foot of her bed where she abandoned it to scramble onto the top of the desk. In the process she discovered the happy-face patch on her shirt, and giggled with delight. Then there were triumphant discovery exclamations to make while pulling the desk drawers open and peering into them from odd angles.
The pens were removed from their rubber band and scattered onto the desk (and floor) while Ed put the rubber band on her right wrist like a bracelet, cackling gleefully. Then she scooped up a pen and was about to make her walls much more fun when the door opened to admit a bustling nurse. Ed dropped the pen and gave the nurse a big, fake-innocent grin, then leapt off the desk and tumbled to a stop at the surprised nurse's feet.
"Ed is not sick," said the red-headed child, peering curiously up at the nurse. "No shots for Ed!"
The nurse laughed good-naturedly and patted the girl on the head. "Ah, Chloe, there is no need to worry about shots anymore, if you're a good girl, that is."
"Ed is Ed!" stated Ed emphatically. "Edward Wong Hau Pepelu Tivrusky VI! No 'Chloe' in Ed's name!" Ed was trying to untie the nurse's shoelaces but the nurse lifted her under the arms to stand her up, then got a pair of slippers from the closet. She handed them to Ed.
"No dear," replied the nurse gently, "We already talked about this, remember? You have been very sick, but you are so much better now. Your name is Chloe Siegfried and you're in Landel's Institute to get all better, okay?"
Ed tried balancing one of the slippers on her nose while the nurse said crazy things, but it fell off after a moment so Ed stacked both slippers on top of her head. "Siegfried Siegfried!" she repeated excitedly. "Ed likes that name, maybe add it to Ed's full name! Wheeee!" She fell backwards into a perfect handstand, thereby losing the slippers to gravity.
The nurse gave an exasperated sigh, retrieving the slippers and deciding the child must not want them. The footwear was returned to the closet. Then the nurse turned her attention back to Ed, who had hand-walked to the dresser and was opening and closing the drawers with her toes.
"Come on, dear," coaxed the nurse, "It's time to eat, you slept all day and must be starving!"
"Ooooh yes! Ed is very very hungry," replied the girl with suddenly-rapt attention. She put her feet back on the floor and took the nurse's offered hand, swinging it wildly as she walked with exaggerated steps beside the woman. Ed burst into song as she was led down hallways past other rooms and places that did not smell like food. "Wond'ring, wond'ring, haven't got a clue. Rumbling, rumbling, eating's what we'll do!" Food was where they were going. Ed would think about the weird things happening here after food.
First-Person Sample:
Ed is very happy today! Ed made a new friend! Ed's friend is a grumpy grump but Ed will make him a seeecret surprise! Ed likes the food here. Ed's nurse is a crazy head. Crazy head, might be dead. Ed thinks the walls here are very boring. Ed will make them much more fun! Ed is hungry.
--
And thus we end with: “this guy are sick”