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|| Part 1: the app | Part 2: supplemental detail-overkill history ||

Warning: contains complete spoilers of the movies Pitch Black and The Chronicles of Riddick, the XBox game The Chronicles of Riddick: Escape from Butcher Bay, and the anime Dark Fury.
This was the second, completely volunteered part of my application for the character Riddick, for the online roleplay Landel's Institute. This sort of thing has since become outlawed, because the apps become insane to get through. ^^; ...and I thought I knew Riddick well before apping him. xD The text below is exactly what was submitted (hopefully I caught all the italics here).



Riddick's personal history, supplemental detail-overkill version.

Riddick's world is set in a distant-future real-earth universe. He was born on the planet Furya during an attack by an outside force. Supposedly his entire race was completely wiped out. Riddick survived, however, claiming to have been left in a liquor store trash can with his umbilical cord wrapped around his neck (this was the way the invading force killed unborn Furyan children, according to legend).

From that time up to the content in the official movie/game productions, Riddick's history is mostly rumors. He was in a military force of some sort at one time, where he learned to pilot spacecraft. His life has since degenerated into murder, mayhem, prison time, and running from the law and/or bounty hunters.

The Chronicles Of Riddick: Escape From Butcher Bay (XBox/PC game) actually opens and closes with scenes falling on the timeline shortly before the movie The Chronicles of Riddick, but because the bulk of the game is a flashback previous to the movie Pitch Black, I'm starting the story here. The game begins on an inhospitable ice planet where Riddick defeats a shaggy Bigfoot-like creature just before he hears a mysterious female voice. This voice asks him about his special eyes and he tells a false story about a prison doctor and cigarettes. The voice seems to know otherwise, reminding him of his time in Butcher Bay prison, and the flashback begins.

Riddick has been recently captured by a bounty hunter named Johns. The first time Riddick is delivered to Butcher Bay prison, the game incorporates a dream sequence which is more of a tutorial than anything and Riddick's first very quick escape attempt is put to rest as he wakes to reality. Johns then delivers him to to the real prison, a maximum security outfit on an arid planet from which no one has ever escaped. The prison is owned by a man named Hoxie. Johns doesn't get the amount of money he wants because he apparently owes Hoxie money already. Once Riddick is released into the ground-level prison he runs afoul of Abbot, one of the higher-end guards. Riddick soon kills the local top dog prisoner Rust, refusing to take his place as Abbot's new lapdog.

There's a currently-locked hole into "the pit" in the main prison courtyard. Haley, a prisoner who was once a Butcher Bay guard, tells Riddick that if one could survive in there it eventually leads to the guards' living quarters and ship hangars. But it's never been done, and Riddick will need a gun to get anywhere. The guard assault rifles are all DNA encoded, and anyone who isn't in the system will get zapped if they touch one. Haley tells him the computer mainframe in charge of the guns can be accessed through the infirmary if one gets creative. Riddick visits the infirmary, for which he's acquired a code for the locked exits; he escapes into back hallways and air vents. As he searches for the mainframe, a riot breaks out in the prison proper.

Riddick scans his DNA into the mainframe, grabs a gun, and chaos ensues as he follows various paths trying to get back to the pit entrance. He finds it unlocked but is attacked by a guard and falls into the pit, the guard dying under him as he hits bottom. He must now work his way through an underground area peopled by insane zombie-like humanoids. Here he meets a mysterious black man named Pope Joe, who stitches up a nasty gash Riddick got in his arm from falling into the tunnel system. Joe says he's had visions about Riddick and knew he'd come; he also says Riddick needs "that sight that shows right from wrong." Riddick notices all the things the preacher has collected and asks where they came from; the man shows him an entrance into the ventilation system that he claims goes deeper into the complex.

As Riddick is about to enter the passage he hears a strange, disembodied female voice (it's the same voice as the one in the game opening). This voice claims she will give him a gift, and his eyes change so that he can see in the dark, but light now hurts his eyes. They are also no longer human-looking but eerie pearlescent silver. (From this point on in the game, every breakable light source is fair game, being as the guards can't see in the dark.) Riddick takes a pair of goggles from the preacher's room and ventures into the vents. He infiltrates the inner working and living areas of the prison guards by donning a stolen guard outfit. He seeks out Abbot because he needs his eyes to get through a security lock elsewhere in the complex. Riddick almost kills Abbot in a gunfight but Johns arrives in time to stop him and says he's leaving with Riddick to find a better bounty at another slam. Hoxie appears and puts that idea to rest quickly.

Hoxie is very angry with both Riddick and Johns, but Johns is still able to negotiate 22% of Riddick's bounty. Hoxie sends Riddick to the mines, an area deep underground where the more dangerous prisoners are forced to work. Weapons cannot be visible on prisoners in this area, nor can violence be shown, for nasty security turrets will kill any offending person(s). Riddick decides he needs to set up a "one-on-one" meeting with Abbot in a room that lacks security cameras, and such a room exists, where Riddick sees a prisoner being beat up by guards. Getting to that room is possible in one of two ways: either choose to beat all the local deathmatch fighters in an arena setting, or get caught with drugs.

Riddick is successful in arranging the meeting, and as it begins Riddick hears the female voice again as it either guides, helps, or simply narrates while he discovers and uses a powerful energy surge that kills all the guards except Abbot. Riddick kills Abbot the more traditional way and now has a passcard to help with security clearances. (The strange superpower that killed the guards happens offscreen and is the only true-canon moment so far where this power is used; it seems to be a large energy blast radiating from Riddick that throws things with great force away from him. The mysterious voice equates this power with his inborn fury; Wikipedia calls it "Wrath of the Furyans.")

Riddick uses the card to gain access to the mining core, where he meets the legendary Jagger Valance, the only other prisoner over whom Butcher Bay has no real control. Jagger tells him how to procure a bomb, as an explosion would cause chaos with some sort of native alien creature, and in turn help both of them get to the spaceport. Riddick fetches the bomb from someone named Jupiter but guards appear and Riddick jumps onto a prisoner transport box being lowered past his area. This box follows rails for a while but is stopped; Riddick is forced to find a new way back to the mining core. (There are actually two ways to do this, one is a major shortcut and the other requires enabling power to a different prisoner transport rail.) He returns to the mining core and plants the bomb but is recaptured before it goes off. The ensuing explosion enables him to regain his freedom, but now he must run through an abandoned section of the complex while the nasty critters from deep underground begin to swarm the area. Riddick witnesses a large creature and a small one work together to kill off a guard, and calls the sight "beautiful."

Eventually he works his way back to areas with guards now busy fighting the aliens, and on to the prison hangar. A full evacuation is in progress, but Riddick finds the last transport ship with Jagger already on board. Johns appears and knocks Jagger down before fighting with Riddick, who stabs him with a screwdriver. Jagger shoots Riddick by mistake; guards arrive and kill Jagger. Hoxie is tired of Riddick's shenanigans and orders him put into a cryosleep box from which he is only allowed to be awake for a couple of minutes every so often, and only while fully contained in a small, sterile exercise area. The nice thing about this turn of events is that Riddick's injuries have time to heal. He eventually escapes from the exercise room by getting into someone else's cryosleep box before it's removed from the area. As he's being transported back to the cryo-storage room he has flashes of images, visions of the future (scenes from the movie The Chronicles of Riddick.) He kicks his way out of the cryobox and alarms blare as he sneaks through the administration offices, eventually finding a large armored walking tank vehicle. "Beautiful," he says. Mayhem ensues as he uses it to stomp and blast his way through the upper echelons of the prison.

He has to bail out of the armored walker when it overheats. He runs to the end of what appears to be a sheer drop-off on an outside edge of the prison and the guards taunt him, thinking he has nowhere else to go. Johns appears with his ship just in time, and Riddick jumps onto it. Johns still wants to take him to another prison for bounty money. Riddick has other ideas, knocking Johns out, but outside a rocket launched by the guards makes a direct hit. Riddick decides to pilot the failing ship straight into Hoxie's office windows. Riddick drags an unconscious Johns off the ship before it falls away. Hoxie summons two special personal guards but Riddick defeats them. He dresses Hoxie in the prison cryosuit and black goggles so he looks like the escaped convict, and ties him to a chair with a gun in his hand. Then Riddick suits up as a guard with a helmet, and leads the now-conscious Johns away as if he's a prisoner. The prison guards rush to Hoxie's rescue and think they've found Riddick, who they've been ordered to shoot on sight. Bye bye Hoxie.

Johns and Riddick escape on a prison transport and after the game's credits roll, the flashback ends and returns us to Riddick on the ice planet with the creepy woman's voice. She says that only he matters, he needs to learn who and what he is, because "they are coming." Riddick is then shown a more detailed vision of things to come (more scenes from the movie The Chronicles of Riddick). Some sort of large invading force is going to be a very real part of his future.

It's unclear exactly what happens between the point in time where Riddick and Johns escaped Butcher Bay and the start of the movie Pitch Black, but at some point Johns has recovered and recaptured Riddick. (Pitch Black was actually the first movie produced, and at the time meant to be a stand-alone science fiction horror film.) As the movie opens, Riddick and Johns are both passengers on a long space flight. The ship they are on is also taking other people and cargo to their destinations. Everyone is in cryosleep for the journey, except Riddick (he narrates that it is due to cryosleep shutting down all conscious states except for the primitive side, the animal side... "No wonder I'm still awake.")

The ship is hit by small space debris which rips straight through everything in its path; several people are killed including the ship's captain, and the ship's systems are damaged as well. The vessel is knocked off course and heading straight for a planet of some sort. The remaining crew is woken by the onboard computer and the docking pilot is forced to try and crash land the ship on the barren planet below. She tries to dump the entire passenger section to level out the ship, but one of the surviving crew members jams open the hatch to that section and the computers won't let her do it.

The main survivors of the crash are the docking pilot Fry (whom everyone mistakenly believes is the captain), Riddick, Johns, several Muslims led by a man named Imam, and a kid named Jack who everyone but Riddick thinks is a boy. There is also an antiquities dealer named Paris, a woman named Shazza, and a guy named Zeke. Johns realizes immediately after the crash that Riddick's transport cage is empty. He searches the bowels of the ship and is attacked from above; Riddick tries to strangle him with his foot shackles. Riddick is subdued and chained to a pole in the back of the ship. Fry asks Johns if he intends to keep Riddick tied up the whole time, and asks if he's really that dangerous. Johns says, "Only around humans."

Riddick is able to escape by popping his shoulders out of and back into joint, pulling his shackled hands up from behind him, over the pole, and back down in front of him; he grabs a cutting torch as he falls, it's obvious that stunt hurt quite a bit. Johns finds the shackles abandoned on the sunset side of the ship while the others arm themselves with various antique weapons Paris was hauling in his baggage. He also has alcohol which is their only source of liquid at the moment.

A third, blue sun rises and everyone realizes it may be daytime forever. The Muslims want to go towards the blue sun, as they see it as a sign from god leading them to water. Johns says that's the way Riddick went too, because the shackles were an attempt to make it seem like he went the other way. Before Johns leaves with the exploring party he gives Zeke a gun and tells him to get a shot off if he sees Riddick. If Riddick sees them first, "there'll be no shots." Zeke is staying behind to bury bodies, Paris is playing watchman from a high point near the wreck, and Jack and Shazza are working on scrounging what they can from the ship. It becomes obvious that Jack is a Riddick fan when she pretends to attack Paris at his guard post.

The blue sun makes the entire landscape and everything in it an eerie and washed-out combination of blue and white. There is noticeably less oxygen on this planet than usual human-friendly worlds. What Johns thought were trees turn out to be a huge skeleton, one of many in a large boneyard. Johns hunts Riddick while the others cross this area, but Riddick remains unseen to the survivors. He gets close enough to kill Fry while she's talking to Johns unawares, but decides not to when he hears her admit she's not the captain and tried to dump all the passengers during the crash. He instead cuts a lock of her hair, sniffs it, and blows it away. Meanwhile one of the Muslims, a boy, finds a toy in the boneyard. The scouting party soon locates an abandoned settlement. Fry finds a model of the local solar system in one of the rooms, and notes that it really does look like there will be no nighttime. The Muslims find a well and Fry finds an emergency transport ship that has no power.

Back at the crash site, Paris hears something and goes to question Jack and Shazza. They hear something outside the ship and Jack sees someone she thinks is Riddick, but it turns out to be another survivor from further back in the crash trail. Zeke shoots him from behind, mistaking him for Riddick. Meanwhile Riddick can be seen chilling out at Paris's post drinking his alcohol. Over at the settlement Johns hears the shots and the scouting party makes its way back towards the crash site. Zeke has a new body to bury, and notices a hole at the bottom of the mass grave he's been digging. Riddick is sneaking up, probably intending to kill Zeke but as the gravedigger decides to check out the hole something nasty inside grabs him. He shoots the gun several times as he's dragged off into darkness and death. Shazza comes running and sees the empty hole, lots of blood, and Riddick crouched atop the grave watching. He runs but Johns trips him and pulls off his goggles, making it very hard for Riddick to see.

Riddick is captured and restrained heavily with cords and chains inside the crashed ship. Fry questions him and he says they've got the wrong killer. During this discussion Jack asks Riddick how to get eyes like his, and he tells a story about having to kill a lot of people and getting sent to a no-daylight slam where a doctor will give you a shine job for twenty Menthol Kools. The survivors decide to check out Riddick's story about Zeke, so Fry goes spelunking down the tunnel in the mass grave. She finds a cave inhabited by freaky alien creatures that move fast, climb walls and ceilings, and even fly. She has to crawl straight up another tunnel to escape, and it appears Riddick hears her screams all the way back at the ship even though the others do not from much closer. He bangs against the chains holding him, but doesn't seem to actually try and break them. Being as yelling would be a better way to bring Fry's distress to the others' attention, it's entirely possible he's expressing a sort of murderous animal excitement (that's my conclusion, anyways). Meanwhile Jack finally hears Fry and with the help of the others the woman barely escapes with her life.

Riddick is let loose to help the others attempt to get off the planet. Johns promises him that if he is a good boy he will work without chains and shivs; more importantly he'll be free to go after they're off the planet. Johns will claim Riddick died in the crash. Riddick advises Johns to kill him but Johns shoots the restraints holding the criminal down. Johns says he wants Riddick to remember that moment, and how it could have gone. He then lets his guard down and Riddick grabs the gun, but after a tense moment tells Johns to remember that moment and drops the gun.

Fry decides they should haul a fuel cell to the settlement to see if they can rig it to work with the settlers' emergency transport. (Fry makes a really bad call here, which is fairly typical of her; she says they're just taking one fuel cell "for now" but in reality they should have hauled as many as possible at this point. The crashed ship was never going to lift off again, and taking as many fuel cells as possible on the first run would have made later events irrelevant. But whatever, Fry's an idiot. And I really, really hate her. I imagine Riddick was hoping she'd die in the caves.)

Riddick is put to work dragging a skiff of useful things as he joins the return to the settlement. Jack asks if she can talk to him now but everyone says no. The Muslims succeed in getting the well working and Fry is able to convert the power cell to start some of the ship's basic systems. She says they'll need four more cells to launch. (Those four cells will weigh in total about as much as two full-grown human beings.) Meanwhile Jack has shaved her head and donned makeshift goggles. Riddick is exploring the complex and finds a building labeled Coring Room, chained from the inside. The Muslim boy sneaks in the back while Riddick is called away by Johns. Jack was hiding under a tarp above the Coring Room but Riddick pulls it away, knowing full well she was there. Paris dubs Jack "the winner of the look-alike contest."

Everyone else says the settlers must have left but Riddick says they're dead, for the same reason Zeke is. The Muslim boy is missing, and Riddick suggests the coring room. Meanwhile the Muslim kid gets eaten by a flock of younger aliens like those Fry saw in the cave. The little beasties fly down the deep coring shaft when the others arrive. A flare is thrown down the shaft, illuminating piles of human bones scattered all about the area. This was where the original settlers attempted to hide from the aliens, not realizing the coring shaft connected to the underground tunnel network. Johns says the aliens seem to like darkness, so it's safe in the light. Fry notices that the most recent coring samples are dated almost 22 years ago, and goes to check the solar system model. At precisely 22 years there will be a total eclipse.

Fry works on the emergency ship some more, and Johns tells her that Riddick knows how to pilot and killed the last pilot he came in contact with, stealing that ship. Johns wants to stall on bringing the fuel cells until the last minute, afraid Riddick will just kill them all when the ship is ready to go. Fry realizes Johns intends to royally fuck Riddick over and his deal was a lie. But Johns says Riddick needs to do his time for his crimes. Meanwhile Riddick is outside shaving his head with a handmade shiv and what appears to be engine grease. When Johns calls him on the shiv, Riddick calls it a "personal grooming appliance." Johns leaves and Riddick notes the preparations not being done on the ship; he torments Fry, knowing full well Johns intends to go back on his word but trying to get her to admit she knows this as well. He also says Johns is not a cop, though he wears the outfit, he's just a merc... with a problem. Fry promptly discovers Johns is addicted to morphine and has a stash that would have been very helpful during the post-crash trauma.

Fry is called outside and beholds the double rings of the neighboring planet rising above the horizon. Everyone piles into the settlers' solar-powered tractor and bail for the crash site. They load four fuel cells onto the tractor but are too late; the rings eclipsing the sun create a surreal and beautiful, yet sinister sight. Alien screeching can be heard as the light dims. Flocks of younger aliens are zooming from holes in craggy spires above the cave area, probably millions of them swirling into the air. The others are terrified but Riddick is truly awed and calls the sight "beautiful." Everyone runs for a secure-looking section of the crashed ship but Shazza and Riddick are so far behind they have to dive into a ditch to escape a flock of aliens. Shazza gets up too soon and is killed. Riddick waits until it's safe and joins the others. As the lights go out completely Riddick can see much larger versions of the aliens breaking their way out of the caves and flying towards them.

The survivors barricade themselves inside the ship only to discover the aliens are finding ways in as well. Riddick finds the cutting torch and burns a hole into the next area where he explores without his goggles and finds more of the aliens. One of the Muslims arrives and gets himself killed. When Riddick runs back to the others they shine bright lights in his face and he falls with a cry of pain. Johns shoots and kills one of the creatures, and they see that light actually scalds the alien skin. In the end Fry says they should gather all the light they can find and try for the settlement, dragging the fuel cells themselves. Johns thinks this is suicide and wants to wait out the night; Imam says the model showed what appeared to be a "lasting darkness." They end up going with Fry's plan because she says Riddick can get them there.

Riddick walks ahead of the rest, keeping the light behind him so he can see. He has his own light source, a belt of some sort with small but bright electric lights slung over his shoulder, but it's only there for safety as he is using his nightvision to guide the party. Everyone else has what appears to be a scavenged engine part or emergency lighting system with long glowing tubes that are now wrapped around them as they haul the skiff containing the light base and the fuel cells. They also have flares on hand and homemade alcohol-bottle lamps. The aliens swarm around them just outside the light radius. A flare is dropped and Jack goes for it, too far from the main light, and the aliens attack her. She is rescued but Paris freaks out and runs off, breaking the engine part and the light tubes die. He becomes alien lunch; Riddick watches the carnage intently while the others light flares.

The party continues on but then realize they've circled and crossed their own tracks. Riddick says he did this on purpose, to buy time to think. There's a canyon up ahead and he considers it death row, especially with the girl bleeding (the aliens can smell blood). Fry isn't cut, but Riddick indicates Jack. Fry becomes very concerned for Jack now that she knows she's really a girl. Fry wants to return to the ship, and says the plan won't work anymore. Johns gets angry and tells Fry's secret about trying to kill all the passengers. In the end Johns says they go on. He and Riddick get further ahead while the others drag the skiff, and Fry feels something is up with those two. She urges the others to hang back even more while Johns tries to cut a deal with Riddick, asking him to kill Jack so they can drag her body behind the skiff and throw off the aliens. Riddick has a similar idea, but wants to use Johns's body instead. They fight and Johns dislocates Riddick's wrist but the criminal puts it back in place with what appears to be complete ease. Riddick asks Johns if he remembers "that moment" as he cuts the bounty hunter and backs into darkness to watch him get eaten.

Fry and the others ran at the first sign of fighting, and Riddick catches up to them and admonishes their idiotic reaction. He also tells Jack not to cry for Johns, and seems angry that she would. He finds an alien skeleton and figures out that they have a blind spot right in front of their freaky heads. He ties the fuel cells together with rope and cord while Imam tries to convince him he needs to pray. Riddick refuses; though he believes in god, he completely hates "the fucker." Riddick proceeds to haul the heavy fuel cells himself, dragging them along the ground by the ropes. The others go ahead of him with what remains of the light. They enter the canyon and the aliens start swarming above them, killing each other in their frenzy. Riddick tells Fry not to look up, of course she looks up. The aliens injure Imam's last Muslim companion and one traps Jack under part of a skeleton. Riddick at first ignores her cries but eventually takes the critter on and kills it.

It starts to rain and the others are losing hope as the only light they have left is the alcohol bottles, which are getting low. Riddick stares over a hill at the settlement; he is the only one who can see it from that vantage point. The injured Muslim is grabbed away by an alien to die. Even though Riddick knows otherwise, he says they can't make it. He tells the others (Jack, Fry, and Imam are all that remain) to hide in a small cave. He slides a heavy rock in front of it and continues on alone. Jack asks why he's still out there, then ventures that he's not coming back.

The people in the cave run out of light completely as they hear the aliens scraping away at the rock. Something starts glowing on the ceiling and it's some type of larvae, bunches of them. They find as many as they can and put them in two bottles. Fry takes one and leaves the cave, going over the hill and realizing Riddick lied to them. Meanwhile the man himself has reached the escape ship and breaks his light source to ensure he won't go back. He's about to leave them all behind when Fry runs up to the front and he sees her through the cockpit window. He shortly has a heated conversation with her about leaving the others. He refuses to go back with her so she asks for more light; he gives her the broken belt. He tries to convince her to come with him, and she almost does until she remembers what happened just before the crash and her choices then. She refuses to leave Jack and Imam and says she'd die for them, which Riddick finds interesting enough that they go back and get them. Jack says brightly that she never had a doubt.

Riddick is able to lead them back even though they must pass very close to several of the aliens. He falls behind as everyone runs for the settlement. The others board the ship while he's cornered elsewhere in the camp by an alien. He runs straight up to it, taking advantage of its blind spot and moving fluidly back and forth with the creature's head as it scans the area for him. This works and it loses interest, turning away, but another alien arrives and all hell breaks loose. Fry is calling for Riddick, and Imam is actually trying to get Fry to go onto the ship, implying that he is willing to leave Riddick behind. Fry hears Riddick's shouts of pain and tries to find him. He appears out of nowhere, one leg badly injured, and she has trouble helping him get up. She says she'd die for the others but not for him (welcome to Fry's last bad idea). Riddick stabs her in the back and now her blood is freshest and furthest away from the light source, a bottle of the bugs she dropped. Fry is dragged away into the sky by an alien. Shortly thereafter Riddick, Imam, and Jack escape the planet on the emergency ship, but not before frying several of the beasties with the ship's engines. While they're discussing their options, Riddick tells Jack that if anyone asks, he died on the planet below. The movie ends.

The anime Dark Fury (all 35 minutes of it) picks up where Pitch Black left off, and the escape ship is promptly captured by a large vessel of some sort. Riddick claims to be the mercenary Johns but the vessel's computers voiceprint him as Riddick. The escape ship is drawn into what has been revealed as a mercenary ship. Riddick lights a cutting torch and uses it on the ship's fire safety system; this at first throws off the merc heat sensors by showing three adults and possibly a child. Then all signs vanish and the ship appears empty. Lots of mercs are summoned to the holding bay and when one approaches Riddick's ship, the door explodes open and a large sphere of fire-extinguishing fluid forms in the zero-gravity environment.

Riddick is able to pull several mercs into the cloud, killing them. He then surges out to kill more as chaos ensues. Junner, a man who seems to be the merc leader, catches Jack and threatens to kill her. Riddick instead addresses a woman watching from the holding bay entrance; this is Chillingsworth, and she is the real boss. Riddick claims Jack means nothing to him but Chillingsworth calls his bluff and Riddick eventually gives up. He, Jack, and Imam are captured and taken deep into the ship. They go through a passage with tons of cryosleep-stored mercs on one side and bounty heads on the other. Jack and Imam are led away from Riddick, who's been strapped tight to a moving chair-gurney. As Imam leaves he says he will pray, and Riddick says, "Not for me." Chillingsworth orders more mercs unfrozen due to the earlier carnage, and one of these happens to be Toombs, a devil-may-care man with sideburns.

Riddick is led to a huge room filled with creepy, cryosleep-frozen, living statues made of criminals Chillingsworth collects. Riddick is released from the chair but still handcuffed. Junner implants an explosive device in Riddick's neck, for which Chillingsworth has the detonator switch. She tells Riddick she wants him to show off his "art" because she never gets to see the bloody crimes while they happen. Riddick is given a knife and he promises to bury it in Junner's eye just before he is thrown into an arena. Here Jack and Imam have been tied up, and as Riddick spies the creatures he is going to have to fight, he tells Imam to pray. Riddick defeats the two creepy-yet-elegant monsters called Shrill while also freeing Jack and Imam. He then uses the knife to cut the explosive out of his neck and throws it at the arena wall as Chillingsworth hits the detonator a little too late.

As Riddick and company escape into the ship's inner workings, Chillingsworth orders all the mercs to be unfrozen, and also lets loose a huge cyborg "dog." The thing is given Riddick's scent and roars off into the arena's new hole to find him. Meanwhile Jack can't run fast enough and Riddick tells Imam to hide with her and head for the flight deck once Riddick's pursuers pass them. He cuts his arm to leave a blood trail and this works (although Toombs seems to figure out what's going on but continues to follow Riddick). Jack doesn't want to leave Riddick behind. Imam says it's best.

Toombs has looked up Riddick's bounty and intends to catch him for the money and completely screw over Chillingsworth. As his group searches a passage for the criminal, one of the other mercs finds Riddick's shirt and picks it up. Toombs warns him too late as the giant dog-monster appears and thinks they are his target. Toombs barely escapes while the others die. Riddick leaps down on the dog from above and kills it.

Jack and Imam make it to the flight deck but Imam is promptly knocked out by Junner who then grabs Jack. Riddick appears and challenges Junner; they battle first with blades and then with fists. Junner gets his sword back but Riddick grabs a large wire on the floor and throws it around his opponent's neck. Junner cuts the wire, not realizing it is the main power line for the lights. In the darkness Riddick jams his dagger into Junner's eye as promised.

The emergency lights come up and Imam regains consciousness, asking if Riddick is going to take them with him as the escaped convict moves to prepare a nearby ship. Riddick motions for them to follow. But, surprise, Chillingsworth is inside the ship and shoots Riddick. Jack blows Chillingsworth's head off before she can finish with Riddick, and he remarks that this was an "awfully uncivilized thing" Jack did. It's the first time she's killed someone.

Jack has fallen asleep in their new ship as Riddick plots a course for the planet Helion Prime, where he's going to leave the others. Imam worries that Jack is going to become like Riddick and he agrees. As the ship pulls away, Toombs is watching from the merc ship and claims he and Riddick "ain't done yet." Thus ends the anime.

The Chronicles of Riddick opens with Toombs leading a bounty hunter team on a chase after Riddick across the inhospitable ice planet where he's been hiding out. They fail to capture him, instead losing their ship (and most of them, their lives) and Toombs admits that the bounty came from Helion Prime before Riddick throws him off the ship as well. Riddick goes to Helion Prime to confront Imam, as the Muslim is the only one who knew where Riddick went into hiding. It turns out Imam wants Riddick to speak to an elemental named Aereon. She asks Riddick to help fight a group of evil beings called Necromongers who will convert the universe to their "faith" or destroy it. They conquer planets, convert (brainwash) people to their side, and then destroy whatever is left, planetwide, with huge, completely devastating energy bombs. But legend says that only Furyans are strong enough to defeat the Necros; they are, or were, the only race that would bow to no one, and that is why the Necros feared them. Riddick refuses to help, and Imam tells him that Jack went looking for Riddick, who she saw as her older brother, and eventually got herself thrown into Crematoria prison.

The Necromongers attack the planet before Riddick is able to leave. Imam is killed by a particularly large Necro sporting a dagger stuck in his back. Riddick meets up with this fighter in a building where the Necros are holding a surrender council with some of the planet's people. (During the meeting the Lord Marshal, leader of the Necros, displays an ability to steal and destroy people's souls.) Riddick is allowed to fight the big dagger-backed guy and defeats him in a matter of seconds; the warrior was one of the Lord Marshal's best men. The Necro leader allows Riddick to keep the dagger, telling him that the Necromonger way is to "keep what you kill." He then demands Riddick's capture but Dame Vaako (wife of Commander Vaako, one of the Lord Marshal's highest officers) convinces Riddick to come with them nonviolently.

Riddick is invited to tour the Necro's main ship and is tricked into entering a chamber where special Necros read his mind; the dagger he'd been carrying is snapped to the floor by magnetic forces. The mindreaders soon learn that he is a Furyan survivor. The Lord Marshal immediately orders Riddick's death but the Furyan escapes only to be captured by Toombs and a new gang of mercenaries. He talks Toombs into taking him to Crematoria for bounty money. Of course, what he really wants to do is settle up with Jack and then "walk away forever."

The Lord Marshal orders Commander Vaako to track Riddick down and kill him. Vaako is unimpressed with being given what seems like a crappy assignment, but his wife senses the Lord Marshal's unease regarding a Furyan found living. She promises to find out what's going on while Vaako seeks out Riddick.

Crematoria is a nasty planet where the day side is so hot the air tends to burn, and the night side is much too cold to sustain life. The mercs make the dangerous run into the hangar successfully and deliver Riddick to the slam boss. While they haggle over money in the control room, Riddick is lowered by rope into the prison pit. He's able to wind himself up sideways with the rope around his waist, then spin down fast to break the shackles on his wrists. A fight ensues with other prisoners until someone catches the last assailant with a chain. It's a woman, and Riddick recognizes her as Jack. She's grown up over the five years since he last saw her. (This makes her 17 now.) She's also changed her name to Kyra, claiming Jack was weak and died. They have a short up-close-and-personal conversation about the "shine job" story Riddick had told her when she was a child, as well as a few other heated words, then Kyra escapes Riddick's grasp to disappear for the moment. The guards let loose large alien-looking cat animals into the prison, and some of the convicts are eaten. One of the cats finds Riddick, and as Riddick stares it down it becomes obvious they have the same eyes. Riddick befriends the cat but it is called away by an alarm.

Meanwhile, Dame Vaako questions Aereon, who has been captured by the Necros. Dame Vaako finds out that the reason the Lord Marshal is so afraid of Riddick is because of a prediction indicating the Lord Marshal would be killed by a Furyan. He'd waged his own private war on the planet before he became Lord Marshal, and that is why the race had been wiped out... or thought wiped out. The Lord Marshal now fears Riddick and wishes to stamp him out as soon as possible.

Back on Crematoria, guards have cornered Kyra and intend to rape her but Riddick intervenes and kills one of them with a metal teacup. The surviving guards run away in fear. Riddick then has an argument with Kyra; he says she was supposed to stay away from him, safe on Helion Prime. She says she tried to find him because she was alone in the world without him. He says he left and spent five years on a "frozen heap" to keep mercs off her ass, because they'd always be on his. Kyra says she actually signed with mercs only to be slaved out. At twelve years old. Riddick is thoroughly disgusted that she signed with mercs, and leaves to scope out the rest of the prison.

The main control tower sits above the huge pit of the general prison area. Riddick watches as the tower rises to swap out air just before morning hits. Shortly thereafter a fight breaks out between the guards and the mercs because a Necro ship has been spotted near the planet and the guards realize the mercs basically stole Riddick from the Necros. Toombs falls out of the tower on the rope normally used to lower prisoners, and Riddick jumps the chasm to climb up the rope, leaving Toombs hanging. Riddick finds the guard room in shambles and the passage to the hangar permanently blocked. He also finds the image of the Necro ship on a handheld monitor. He opens the main gates to let the prisoners out.

Riddick decides to run the planet's surface between day side and night side; the twilight area will luckily travel in the right direction to reach the hangar. He makes it plain that there is one speed: his. Fall behind, get left behind. Toombs is caged between two very angry and hungry cats and left to die. Riddick, Kyra, and several prisoners make the run through a twisted hardened-lava-like landscape and through an ash storm. Here they briefly encounter what's left of the prison guards who have been running the tunnel below to the hangar; they pop a hatch based on one guy's intuition, and a second hatch later where Riddick kills one of them from above. The guards continue to follow the passage below while everyone else keeps running the surface.

Kyra is trapped on a cliffside when the sun rises and it is too hot to continue the climb. Riddick takes the other prisoners' water and rope, dousing himself in the water and swinging down to rescue her in the nick of time. Meanwhile Necros land by the hangar and surprise the guards who have reached the merc ship and opened the hangar. Riddick and company join the ensuing chaos after a few moments. Following much mayhem, Riddick is knocked unconscious and the sunrise hits the hangar area. Kyra debates but appears unable to bring herself to try and help Riddick; she ends up leaving for the Necro ship and is presumably captured. All the Necros leave and the ship takes off... except for the Purifier, their equivalent of a high priest. He drags Riddick into the hangar.

Riddick wakes and the Purifier tells him that the Lord Marshal has a message for Riddick: stay away and he will be allowed to live; also the Purifier says that Kyra was taken by the Necros. It turns out the Purifier was Furyan before he was converted, so he says he hopes Riddick won't listen to the Lord Marshal's warning offer. He drops a dagger for Riddick, the very same one Riddick pulled out of the back of that hulking Necro warrior back on Helion Prime. The Purifier then walks out into the deadly furnace of Crematoria morning to die.

Riddick takes the merc ship back to Helion Prime where the Necros are still busy dominating the planet. Meanwhile the Lord Marshal congratulates Vaako on a job well done, but then asks the still-imprisoned Aereon if she truly believes Vaako succeeded in killing Riddick as he claims. Aereon says the odds are good that Riddick is still alive. The Lord Marshal orders his fleet off the planet's surface, leaving many troops behind; Riddick infiltrates the Lord Marshal's ship just in time by wearing stolen Necro armor. Dame Vaako sees him, but doesn't tell anyone except her husband. Together they plot the possible downfall of the Lord Marshal, hoping Riddick can wound him before Commander Vaako strikes. The Lord Marshal is afraid of Riddick, and fear denotes weakness, which is unacceptable to the Necro faith.

The Lord Marshal has the planet-killing energy weapons readied, and is about to destroy all life on Helion Prime when a dead Necromonger Lenser is found in one of the ship's passages. These creepy creatures have modified vision that can seek out living beings; its last sight is viewable postmortem and the Lord Marshal sees Riddick himself from the Lenser's point of view as it dies. While Necro guards search the ship for Riddick, the man himself arrives in the throne room to face off with the Lord Marshal. His initial attack is deflected and he's thrown across the room.

The Lord Marshal brings forth Kyra who appears to have been converted, and tries to use her to convince Riddick to join the Necros. Riddick asks her, "Are you with me, Kyra?" but she doesn't respond to that, only speaking Necromonger brainwashed drivel before walking away. Riddick is really, really pissed off now and fights the Lord Marshal. Riddick is being beaten fairly badly because the Lord Marshal has otherworldly speed. The Necro leader has a chance to try and take the Furyan's soul, but Riddick is able to resist and throws him off. The Lord Marshal now finds a weapon to fight Riddick with, and succeeds in slamming Riddick across the room again. The Lord Marshal decides to choke Riddick to death, but is stabbed in the back by a spear-wielding Kyra. The Necro leader throws Kyra off and she flies into a deadly spiked statue, falling to the ground limp. Commander Vaako is now on his way to strike down the wounded Lord Marshal, with Dame Vaako urging him on.

It is Riddick, not Vaako, who kills the Lord Marshal, using the dagger that's become something of a trademark to this plot. Then Riddick is beside Kyra, holding her as she dies. Her last words are, "I was always with you. I was." Riddick lowers her to the floor and sits on the former Lord Marshal's throne, overwhelmed and devastated. Commander Vaako approaches and says, "You keep what you kill," and the entire room of Necros bows before Riddick. The last thing you see is the energy bombs being disabled and the Necro fleet pulling away from the planet.

(This is the moment, here at the very end of the film, from which I would pull Riddick to begin his time at Landel's.)


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